3-D Producers Aim for the Stars
August 6th 2008 05:31
Someone once said, "if you can conceive it, you can achieve it!"
Which really means that dreams are a meaningful and important part of our lives, and often, the precursors to action, and achievement.
It is this notion that has kept our world turning... advancing, if you like. And, with the imposing challenges facing this planet today, it is an essential key to a positive future.
And of course, it is in our most formative years where we learn to dream, aspire, and reach. That anything is possible. These same young dreamers will inevitably become the problem solvers for the years ahead. The question really becomes, exactly what are the rising generation dreaming of?
For the creators and producers of the ground-breaking 3-D animation, Fly Me to the Moon - due exclusively in 3-D and IMAX theaters everywhere August 15th - helping today's children aim their dreams for the stars is an important part of what they have created.
"We wanted to inspire kids," says Domonic Paris, writer and a producer of the Nwave Pictures feature. "My firm view is that so often, all of us - including our kids - are defined by socio-economic boundaries. But when you go to outer space, none of that exists, so lets inspire kids to be astronauts; not just a basketball player or a rap star - which are fine - but it’s not the only thing out there."
Taking the 'fly-on-the-wall' concept literally, Fly Me to the Moon is the highly original, engaging story of three young flies - Nat, IQ, and Scooter - and their adventures as miniature stow-aways on the famed Apollo 11 flight that deposited Neil Armstrong and Buzz Aldrin as the first men on the moon in July 1969.
Told through the latest in digital 3-D technology, it is the immersion in the story, and the tangible feeling of truly being there - both inside the Lunar and Command Modules, as well as on the surface of the moon - that Paris, and his collaborating Producers, Gina Gallo, and Mimi Maynard, believe will inspire a new generation to dream of the wonders of space and science, not purely the pigskin or guitar.
"Not only is this a great story," explains Maynard, "but it is the experience that blows people away. You can’t really explain it, you have to experience this movie. The new 3-D technology is the most immersive, wonderful feeling. You are the proverbial fly-on-the-wall. It's all part of what makes Fly Me to the Moon so special."
Taking such a message to the children of the world, and at the same time providing a new selection of heroes for modern kids, is as serious as it gets for Producer, Gina Gallo. "It's very skewed for kids today as to what a hero is. For my kids, it's a basketball player, a baseball player, a rap star. When I was growing up it was an astronaut, a scientist, a doctor, a veterinarian, etc. That just doesn't seem to happen anymore. Every kid wants to be famous. That's why I am so proud of this movie, because it is very inspirational, and you hope that one child will see it and maybe think 'Hey, I want to be an astronaut', or just something that makes kids think that they can do something out there to better the world, rather than just be famous."
Getting to this point of finished product, like the Apollo 11 mission itself, was a combination of plain hard work, ingenuity, a bit of luck, and a fair helping of good old-fashioned moxy.
As Gallo explains, it was during one positive meeting with a studio that the moxy showed itself. "We were in a meeting pitching some of Domonic’s work, and it was at the tail end of the meeting that I said, 'we do have one more project, it’s called Fly Me to the Moon.' Mimi looked over at me in shock. Wondering what I had just said, I quickly told them is was about 3 flies who stow away on the Apollo 11 in 1969, and they said 'well we'd really love to see that, do you have something?' And I said 'yes, as a matter of fact we do'. When in reality, we had nothing other than a one page synopsi."
What ensued was a kind of happy, hysterical panic. "We went home and told Domonic what happened," adds Maynard, including the timeline Paris had to work with. "The studio asked us how soon we could get something to them, and we said 'right away'."
With two major projects on his plate, one occupying daylight hours, the other, his evenings, expanding a one pager into a full screenplay was not necessarily his preferred option. But, as the saying goes, one never looks a gift horse in the mouth, and Paris proceeded to throw himself into his work with alacrity. "The way Domonic writes is extremely fast," notes Maynard, "but with his other projects, he had to write this in between everything else. The way it turned out was that we were literally running pages over (to the studio) on a daily basis. It was like some Keystone comedy. It was hilarious."
Despite the intensive labor, the team passed on the studio's requested script changes, and with other studio's interested, backed their intuition, and kept pitching. Along came Nwave, and Charlotte Huggins, Producer of Walden's latest release, Journey 3-D. After a brief pitch, Huggins requested them to send the script over, and later in that same afternoon, rang to declare her love for Fly Me to the Moon.
The rest is soon to be history, with Nwave, a digital 3-D specialist headquartered in Belgium, picking up the concept and turning it into what many pundits are comparing to the original Toy Story in terms of its genre defining impact. And just like Armstrong and co., Domonic Paris, Gina Gallo, and Mimi Maynard are ecstatic to be taking one small step for insects, and one giant leap for the animation art form. As Maynard says, "We’re excited that we’re the pioneers of a new film technology." Fly Me to the Moon opens nationally in the U.S. on August 15th. Check local guides for session times.
Which really means that dreams are a meaningful and important part of our lives, and often, the precursors to action, and achievement.
It is this notion that has kept our world turning... advancing, if you like. And, with the imposing challenges facing this planet today, it is an essential key to a positive future.
And of course, it is in our most formative years where we learn to dream, aspire, and reach. That anything is possible. These same young dreamers will inevitably become the problem solvers for the years ahead. The question really becomes, exactly what are the rising generation dreaming of?
For the creators and producers of the ground-breaking 3-D animation, Fly Me to the Moon - due exclusively in 3-D and IMAX theaters everywhere August 15th - helping today's children aim their dreams for the stars is an important part of what they have created.
"We wanted to inspire kids," says Domonic Paris, writer and a producer of the Nwave Pictures feature. "My firm view is that so often, all of us - including our kids - are defined by socio-economic boundaries. But when you go to outer space, none of that exists, so lets inspire kids to be astronauts; not just a basketball player or a rap star - which are fine - but it’s not the only thing out there."
Taking the 'fly-on-the-wall' concept literally, Fly Me to the Moon is the highly original, engaging story of three young flies - Nat, IQ, and Scooter - and their adventures as miniature stow-aways on the famed Apollo 11 flight that deposited Neil Armstrong and Buzz Aldrin as the first men on the moon in July 1969.
Told through the latest in digital 3-D technology, it is the immersion in the story, and the tangible feeling of truly being there - both inside the Lunar and Command Modules, as well as on the surface of the moon - that Paris, and his collaborating Producers, Gina Gallo, and Mimi Maynard, believe will inspire a new generation to dream of the wonders of space and science, not purely the pigskin or guitar.
"Not only is this a great story," explains Maynard, "but it is the experience that blows people away. You can’t really explain it, you have to experience this movie. The new 3-D technology is the most immersive, wonderful feeling. You are the proverbial fly-on-the-wall. It's all part of what makes Fly Me to the Moon so special."
Taking such a message to the children of the world, and at the same time providing a new selection of heroes for modern kids, is as serious as it gets for Producer, Gina Gallo. "It's very skewed for kids today as to what a hero is. For my kids, it's a basketball player, a baseball player, a rap star. When I was growing up it was an astronaut, a scientist, a doctor, a veterinarian, etc. That just doesn't seem to happen anymore. Every kid wants to be famous. That's why I am so proud of this movie, because it is very inspirational, and you hope that one child will see it and maybe think 'Hey, I want to be an astronaut', or just something that makes kids think that they can do something out there to better the world, rather than just be famous."
Getting to this point of finished product, like the Apollo 11 mission itself, was a combination of plain hard work, ingenuity, a bit of luck, and a fair helping of good old-fashioned moxy.
As Gallo explains, it was during one positive meeting with a studio that the moxy showed itself. "We were in a meeting pitching some of Domonic’s work, and it was at the tail end of the meeting that I said, 'we do have one more project, it’s called Fly Me to the Moon.' Mimi looked over at me in shock. Wondering what I had just said, I quickly told them is was about 3 flies who stow away on the Apollo 11 in 1969, and they said 'well we'd really love to see that, do you have something?' And I said 'yes, as a matter of fact we do'. When in reality, we had nothing other than a one page synopsi."
What ensued was a kind of happy, hysterical panic. "We went home and told Domonic what happened," adds Maynard, including the timeline Paris had to work with. "The studio asked us how soon we could get something to them, and we said 'right away'."
With two major projects on his plate, one occupying daylight hours, the other, his evenings, expanding a one pager into a full screenplay was not necessarily his preferred option. But, as the saying goes, one never looks a gift horse in the mouth, and Paris proceeded to throw himself into his work with alacrity. "The way Domonic writes is extremely fast," notes Maynard, "but with his other projects, he had to write this in between everything else. The way it turned out was that we were literally running pages over (to the studio) on a daily basis. It was like some Keystone comedy. It was hilarious."
Despite the intensive labor, the team passed on the studio's requested script changes, and with other studio's interested, backed their intuition, and kept pitching. Along came Nwave, and Charlotte Huggins, Producer of Walden's latest release, Journey 3-D. After a brief pitch, Huggins requested them to send the script over, and later in that same afternoon, rang to declare her love for Fly Me to the Moon.
The rest is soon to be history, with Nwave, a digital 3-D specialist headquartered in Belgium, picking up the concept and turning it into what many pundits are comparing to the original Toy Story in terms of its genre defining impact. And just like Armstrong and co., Domonic Paris, Gina Gallo, and Mimi Maynard are ecstatic to be taking one small step for insects, and one giant leap for the animation art form. As Maynard says, "We’re excited that we’re the pioneers of a new film technology." Fly Me to the Moon opens nationally in the U.S. on August 15th. Check local guides for session times.
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